September 10 2010 18:48:52
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:: Member Poll
Mars Wars 3...









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:: Shoutbox
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01/08/2010 09:12 AM
Looks that way Smile

30/07/2010 11:39 AM
I think sobe left us again! Went back to the US AIR FORCE! FLYIN AESIRS

06/07/2010 08:04 AM
Boo! Scared you didn't I, Frog? Pfft

06/07/2010 12:33 AM
its cool, I get to blow shit up for a living, HOOAAH!

05/07/2010 09:34 PM
Everybody look! It's SGT Tanker. Grin Cool

05/07/2010 09:13 AM
That sounds awesome sobe. Smile

03/07/2010 04:42 PM
I hope it's been a good time and that you've made some money. Smile

03/07/2010 02:38 AM
nah, I went through basic training for the United States Air Force. Im a Crew Chief working on planes, fighters and heavies

02/07/2010 11:00 PM
lol welcome back sobe. Smile Boot camp? What does that mean? You were a bad boy and your parent sent you to it? Pfft I thought you were old enough!!

02/07/2010 08:21 PM
I come back to this randomness!!! Raaaaaawr, lol. Hola Smile I finished boot camp, so I has my phone back now lol, yay interwebs

:: FAQ: Mars Wars' Future
How do I start Mars Wars?
There are several different ways to run Mars Wars with Unreal Tournament 2004.
1. You can run Mars Wars with the .bat file located in the UT2004/MarsWars folder.

2. Make a shortcut of UT2004.exe from the system folder of UT2004 on the destkop. Open the properties of this shortcut and add the following parameters to the destination:
-mod=MarsWars
Example:
C:/UT2004/System/UT2004.exe -mod=MarsWars

3. You can run UT2004 and then run Mars Wars by opening the "Community/Mods" tab from the ingame Menu.

What to expect in the next version (release 3)?
What to expect in the next version (release 3)?

- no more bunnyhopping due to lower grav (compareable to RF)
- no more "weapon bob" (crosshair goes up and down)
- no more screaming players (hurt sounds)
- added death sounds
- Lots of code fixing.
- Tweaked maps (lighting, texturing)
- Motionblur on view when heavly damaged.
- New mutator "Start with Submachine Pistol" instead of Handgun. Or replace unsilenced one with silenced.
- New mutator "Mars Wars Regeneration" : Doesn't heal monsters, regen per sec conifgurable.
- Decreased gravity
- Optimized karma ragdoll physics
- No hit animations
- No hit momentum for bullet weapons
- Removed blood trails spreading tons of blood.
- Adjusted eye height and players height
- Improved effects suchs as muzzle flashes and explosions.
- Optimized sound volumes.
- Increased detail on weaponmodels.
- Tweaked positions of weaponmodels.
- Tweaked animations of weapons.
- New character Parker Suit
- Higher shadow detail for Players
- Shadows on pickups
- Distant weapon sounds
- Completely new damage system, new damage values, armor taken damage divided by 2
- First person death cam
- Deformable Terrain by weapons. Explosives create holes.
- Serverbrowser lists all Mars Wars servers at once when clicked on refresh.
- Crosshairs changed to RFs ones.

last change: March, 20th 2008

Mars Wars for UT3?
No.

UT3 doesn't allow me to host servers. <- main reason (why bother making a multiplayer shooter that you can't play in multiplayer?)

No... until they (Epic) fix it.