September 10 2010 19:20:20
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01/08/2010 09:12 AM
Looks that way Smile

30/07/2010 11:39 AM
I think sobe left us again! Went back to the US AIR FORCE! FLYIN AESIRS

06/07/2010 08:04 AM
Boo! Scared you didn't I, Frog? Pfft

06/07/2010 12:33 AM
its cool, I get to blow shit up for a living, HOOAAH!

05/07/2010 09:34 PM
Everybody look! It's SGT Tanker. Grin Cool

05/07/2010 09:13 AM
That sounds awesome sobe. Smile

03/07/2010 04:42 PM
I hope it's been a good time and that you've made some money. Smile

03/07/2010 02:38 AM
nah, I went through basic training for the United States Air Force. Im a Crew Chief working on planes, fighters and heavies

02/07/2010 11:00 PM
lol welcome back sobe. Smile Boot camp? What does that mean? You were a bad boy and your parent sent you to it? Pfft I thought you were old enough!!

02/07/2010 08:21 PM
I come back to this randomness!!! Raaaaaawr, lol. Hola Smile I finished boot camp, so I has my phone back now lol, yay interwebs

:: View Thread
MarsWars :: General Mars Wars Discussion :: Mapping Discussion
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New Original Map for MW.
tempus
#1 Print Post
Posted on January 02, 2010 10:18 PM
Junior Member


Posts: 15
Joined: 02.01.10

Hi people, I am new here.

After playing a while in the server with RED-FROG I decided to do a map myself for this mod.
Well most of the maps are remakes but this one will be made from scratch, I will use the Red Faction Textures and Meshes to do a completely different map but yet original and with the Red Faction feeling.
The map will be mostly BSP the meshes I will use will be for light sources and some details so expect something in the line of HOLP maps but with a cleaner Design.

Keep in mind that all shots are very yearly, I only started to do the map yesterday.
i218.photobucket.com/albums/cc317/ITC/My%20UT2004%20Maps/Mars%20Wars%20Maps/2010-01-02_220050.jpg
i218.photobucket.com/albums/cc317/ITC/My%20UT2004%20Maps/Mars%20Wars%20Maps/2010-01-02_220155.jpg
i218.photobucket.com/albums/cc317/ITC/My%20UT2004%20Maps/Mars%20Wars%20Maps/2010-01-02_220225.jpg
i218.photobucket.com/albums/cc317/ITC/My%20UT2004%20Maps/Mars%20Wars%20Maps/2010-01-02_220243.jpg
i218.photobucket.com/albums/cc317/ITC/My%20UT2004%20Maps/Mars%20Wars%20Maps/2010-01-02_220307.jpg
i218.photobucket.com/albums/cc317/ITC/My%20UT2004%20Maps/Mars%20Wars%20Maps/2010-01-02_220325.jpg
i218.photobucket.com/albums/cc317/ITC/My%20UT2004%20Maps/Mars%20Wars%20Maps/2010-01-02_220351.jpg
I love to work with BSP.

miniprofile.xfire.com/bg/sh/type/0/itctempus.png
 
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RED-FROG
#2 Print Post
Posted on January 02, 2010 10:34 PM
User Avatar

Super Admin


Posts: 382
Joined: 21.07.06

Very clean and solid looking Shock
Developer of Mars Wars.
www.red-frog.de.vu
miniprofile.xfire.com/bg/sh/type/0/rfredfrog.png
Feel free to add me so we can play MW. ^^
 
www.red-frog.de.vu
tempus
#3 Print Post
Posted on January 04, 2010 12:18 AM
Junior Member


Posts: 15
Joined: 02.01.10

More progress this time in Video.

video.xfire.com/1d7ab5-4.jpg
I love to work with BSP.

miniprofile.xfire.com/bg/sh/type/0/itctempus.png
 
SGT-Tanker
#4 Print Post
Posted on January 04, 2010 12:33 AM
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Member


Posts: 89
Joined: 01.06.08

Wow, I'm really impressed with the BSP work. Smile
Mars Wars map designer. Mostly RF2 remakes.
miniprofile.xfire.com/bg/sh/type/0/sgttanker.png
 
tempus
#5 Print Post
Posted on January 04, 2010 02:16 PM
Junior Member


Posts: 15
Joined: 02.01.10

Thanks for the feedback Smile
I love to work with BSP.

miniprofile.xfire.com/bg/sh/type/0/itctempus.png
 
tempus
#6 Print Post
Posted on January 04, 2010 07:34 PM
Junior Member


Posts: 15
Joined: 02.01.10

More shots

screenshot.xfire.com/screenshot/large/e2c4ea988d3b8227de509c92ef118996919365e5.jpg
screenshot.xfire.com/screenshot/large/442822b4ef87490cfb18c91f6e830d75a5398750.jpg
screenshot.xfire.com/screenshot/large/3277380006165fa00020149393f13a3999c67646.jpg
screenshot.xfire.com/screenshot/large/ef21e15b623297308cbf91a7023a23bc09da74fd.jpg
screenshot.xfire.com/screenshot/large/d232ba01273d4c63189d874d2d1268168467aded.jpg
screenshot.xfire.com/screenshot/large/f620c6f945676a3dae8732d3ea880db457ae47f7.jpg
screenshot.xfire.com/screenshot/large/26665aab74d5c7a7cc5907410253d2c713a9af54.jpg
I love to work with BSP.

miniprofile.xfire.com/bg/sh/type/0/itctempus.png
 
tempus
#7 Print Post
Posted on January 06, 2010 04:05 PM
Junior Member


Posts: 15
Joined: 02.01.10

video.xfire.com/1db1da-4.jpg
I love to work with BSP.

miniprofile.xfire.com/bg/sh/type/0/itctempus.png
 
tempus
#8 Print Post
Posted on February 12, 2010 07:05 PM
Junior Member


Posts: 15
Joined: 02.01.10

after having some serious and odd technical problems with UnrealEd what was preventing me to map for a month or so I cam back to mapping.
Check my modDB profile (http://www.moddb.com/members/tempus1) where is a few new shots showing some more BSP works.
Edited by tempus on February 12, 2010 07:06 PM
I love to work with BSP.

miniprofile.xfire.com/bg/sh/type/0/itctempus.png
 
SGT-Tanker
#9 Print Post
Posted on February 18, 2010 08:52 AM
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Member


Posts: 89
Joined: 01.06.08

I'm glad to hear UnrealEd works again. And those new pictures on the map looks amazing. Smile
Mars Wars map designer. Mostly RF2 remakes.
miniprofile.xfire.com/bg/sh/type/0/sgttanker.png
 
tempus
#10 Print Post
Posted on February 19, 2010 01:15 AM
Junior Member


Posts: 15
Joined: 02.01.10

Thanks a lot for the kind comment.
The map is already with 2800BSP so soon I will reach the 3000 mark but dont worry I am used to handle large amounts of BSP but even so, so far the map performance is quite good even with no portal work done thats because theres no big open areas.
I love to work with BSP.

miniprofile.xfire.com/bg/sh/type/0/itctempus.png
 
tempus
#11 Print Post
Posted on February 19, 2010 07:54 PM
Junior Member


Posts: 15
Joined: 02.01.10

Today I successfully made the portal zones on the map without creating any Walls or Mirrors and good geometry tree so far.
The current map status are :
2900 BSP
30 Portal Zones
I love to work with BSP.

miniprofile.xfire.com/bg/sh/type/0/itctempus.png
 
tempus
#12 Print Post
Posted on February 24, 2010 08:21 PM
Junior Member


Posts: 15
Joined: 02.01.10

Another update:

The map is already with more than 3500BSP but still with solid geometry tree and yet good performance.

media.moddb.com/images/members/1/243/242430/2010-02-24_201316.jpg

media.moddb.com/images/members/1/243/242430/2010-02-24_201239.jpg

media.moddb.com/images/members/1/243/242430/2010-02-24_201350.jpg

media.moddb.com/images/members/1/243/242430/2010-02-24_201420.jpg
I love to work with BSP.

miniprofile.xfire.com/bg/sh/type/0/itctempus.png
 
SGT-Tanker
#13 Print Post
Posted on March 25, 2010 08:25 AM
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Member


Posts: 89
Joined: 01.06.08

Love it so far!
Any new progress? Smile
Mars Wars map designer. Mostly RF2 remakes.
miniprofile.xfire.com/bg/sh/type/0/sgttanker.png
 
tempus
#14 Print Post
Posted on April 28, 2010 02:13 PM
Junior Member


Posts: 15
Joined: 02.01.10

Lately I have not done any progress at all but the BSP work is basically done (with more than 4000BSP)
I will see when I can get back to progress.
I love to work with BSP.

miniprofile.xfire.com/bg/sh/type/0/itctempus.png
 
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