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New Original Map for MW.
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| tempus |
Posted on January 02, 2010 10:18 PM
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Junior Member

Posts: 15
Joined: 02.01.10
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Hi people, I am new here.
After playing a while in the server with RED-FROG I decided to do a map myself for this mod.
Well most of the maps are remakes but this one will be made from scratch, I will use the Red Faction Textures and Meshes to do a completely different map but yet original and with the Red Faction feeling.
The map will be mostly BSP the meshes I will use will be for light sources and some details so expect something in the line of HOLP maps but with a cleaner Design.
Keep in mind that all shots are very yearly, I only started to do the map yesterday.






I love to work with BSP.
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| Google Adsense |
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Bot Agent
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| RED-FROG |
Posted on January 02, 2010 10:34 PM
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Super Admin

Posts: 382
Joined: 21.07.06
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Very clean and solid looking
Developer of Mars Wars.
www.red-frog.de.vu

Feel free to add me so we can play MW. ^^ |
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| tempus |
Posted on January 04, 2010 12:18 AM
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Junior Member

Posts: 15
Joined: 02.01.10
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More progress this time in Video.
I love to work with BSP.
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| SGT-Tanker |
Posted on January 04, 2010 12:33 AM
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Member

Posts: 89
Joined: 01.06.08
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Wow, I'm really impressed with the BSP work.
Mars Wars map designer. Mostly RF2 remakes.
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| tempus |
Posted on January 04, 2010 02:16 PM
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Junior Member

Posts: 15
Joined: 02.01.10
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Thanks for the feedback
I love to work with BSP.
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| tempus |
Posted on January 04, 2010 07:34 PM
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Junior Member

Posts: 15
Joined: 02.01.10
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More shots






I love to work with BSP.
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| tempus |
Posted on January 06, 2010 04:05 PM
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Junior Member

Posts: 15
Joined: 02.01.10
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I love to work with BSP.
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| tempus |
Posted on February 12, 2010 07:05 PM
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Junior Member

Posts: 15
Joined: 02.01.10
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after having some serious and odd technical problems with UnrealEd what was preventing me to map for a month or so I cam back to mapping.
Check my modDB profile (http://www.moddb.com/members/tempus1) where is a few new shots showing some more BSP works.
Edited by tempus on February 12, 2010 07:06 PM
I love to work with BSP.
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| SGT-Tanker |
Posted on February 18, 2010 08:52 AM
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Member

Posts: 89
Joined: 01.06.08
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I'm glad to hear UnrealEd works again. And those new pictures on the map looks amazing.
Mars Wars map designer. Mostly RF2 remakes.
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| tempus |
Posted on February 19, 2010 01:15 AM
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Junior Member

Posts: 15
Joined: 02.01.10
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Thanks a lot for the kind comment.
The map is already with 2800BSP so soon I will reach the 3000 mark but dont worry I am used to handle large amounts of BSP but even so, so far the map performance is quite good even with no portal work done thats because theres no big open areas.
I love to work with BSP.
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| tempus |
Posted on February 19, 2010 07:54 PM
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Junior Member

Posts: 15
Joined: 02.01.10
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Today I successfully made the portal zones on the map without creating any Walls or Mirrors and good geometry tree so far.
The current map status are :
2900 BSP
30 Portal Zones
I love to work with BSP.
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| tempus |
Posted on February 24, 2010 08:21 PM
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Junior Member

Posts: 15
Joined: 02.01.10
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Another update:
The map is already with more than 3500BSP but still with solid geometry tree and yet good performance.



I love to work with BSP.
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| SGT-Tanker |
Posted on March 25, 2010 08:25 AM
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Member

Posts: 89
Joined: 01.06.08
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Love it so far!
Any new progress?
Mars Wars map designer. Mostly RF2 remakes.
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| tempus |
Posted on April 28, 2010 02:13 PM
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Junior Member

Posts: 15
Joined: 02.01.10
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Lately I have not done any progress at all but the BSP work is basically done (with more than 4000BSP)
I will see when I can get back to progress.
I love to work with BSP.
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