March 10 2010 22:13:57
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:: Shoutbox
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18/02/2010 08:48 AM
Ok I did what you said and it works now. Strange problem I must say. :/

18/02/2010 03:49 AM
Ah dont worry, that happened to more people than just yourself. Just try downloading again.

17/02/2010 06:19 PM
Ehm, what's wrong with xfire? I can't find the Xfire.exe file anymore and my antivirus is complaining on the new patch (121). Angry

04/02/2010 03:00 AM
Already taken care of, geeks learning how to bypass registration processes, yay -.-

03/02/2010 11:09 PM
Apparently, we also need some more forum mods. We've been spammed by a WoW Gold-bot.

24/01/2010 09:33 AM
We sooo need a "Tower Defence" map. Pfft

10/01/2010 12:30 PM
And the side for the people will be the pwnage side. Whilst the side of the monsters will be the side of death, fear and slaughter. Cool

10/01/2010 03:45 AM
wow, I know you already told me about it but that does means we can create base like maps. A side for people the other for monsters Smile

05/01/2010 06:13 PM
Nah nevermind, if they just spawn at the Monster spawnpoint, I'm happy. Pfft

05/01/2010 10:18 AM
Wow, that's interesting. But what about the "monster respawn" code?

:: Shoutbox Archive
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SGT-Tanker February 18 2010 08:48 AM
Ok I did what you said and it works now. Strange problem I must say. :/
sobe February 18 2010 03:49 AM
Ah dont worry, that happened to more people than just yourself. Just try downloading again.
SGT-Tanker February 17 2010 06:19 PM
Ehm, what's wrong with xfire? I can't find the Xfire.exe file anymore and my antivirus is complaining on the new patch (121). Angry
sobe February 04 2010 03:00 AM
Already taken care of, geeks learning how to bypass registration processes, yay -.-
Duke February 03 2010 11:09 PM
Apparently, we also need some more forum mods. We've been spammed by a WoW Gold-bot.
SGT-Tanker January 24 2010 09:33 AM
We sooo need a "Tower Defence" map. Pfft
RED-FROG January 10 2010 12:30 PM
And the side for the people will be the pwnage side. Whilst the side of the monsters will be the side of death, fear and slaughter. Cool
tempus January 10 2010 03:45 AM
wow, I know you already told me about it but that does means we can create base like maps. A side for people the other for monsters Smile
SGT-Tanker January 05 2010 06:13 PM
Nah nevermind, if they just spawn at the Monster spawnpoint, I'm happy. Pfft
SGT-Tanker January 05 2010 10:18 AM
Wow, that's interesting. But what about the "monster respawn" code?
RED-FROG January 05 2010 05:08 AM
I've created a monster spawnpoint Cool
tempus January 02 2010 10:21 PM
Thanks Grin
RED-FROG January 02 2010 09:06 PM
Welcome tempus Grin
RED-FROG December 25 2009 06:15 PM
That might also have some impact on Invasion. Pfft Sorry, there was a global override in the code. It perfectly ignored any changes from the options. >_> Hey, I'm flying around in Sonic
SGT-Tanker December 25 2009 05:57 PM
That explains everything, I've always wondered why they have the same skill on each setting.
RED-FROG December 25 2009 12:37 AM
Whoops. I've just found a major error in the code that doesn't allow Bot difficulty modification. They were always at MAX difficulty...since..ever. Sorry Shock Will be fixed in Revision6
SGT-Tanker December 22 2009 10:35 PM
It is! ^^
Cyrus December 22 2009 10:09 PM
New maps? Sounds great! Smile
SGT-Tanker December 15 2009 06:16 PM
Yes, I was in a good mood. Cool
RED-FROG December 15 2009 04:45 PM
You still do?! Pfft