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February 18 2010 08:48 AM
Ok I did what you said and it works now. Strange problem I must say. :/
February 18 2010 03:49 AM
Ah dont worry, that happened to more people than just yourself. Just try downloading again.
February 17 2010 06:19 PM
Ehm, what's wrong with xfire? I can't find the Xfire.exe file anymore and my antivirus is complaining on the new patch (121). 
February 04 2010 03:00 AM
Already taken care of, geeks learning how to bypass registration processes, yay -.-
February 03 2010 11:09 PM
Apparently, we also need some more forum mods. We've been spammed by a WoW Gold-bot.
January 24 2010 09:33 AM
We sooo need a "Tower Defence" map. 
January 10 2010 12:30 PM
And the side for the people will be the pwnage side. Whilst the side of the monsters will be the side of death, fear and slaughter. 
January 10 2010 03:45 AM
wow, I know you already told me about it but that does means we can create base like maps. A side for people the other for monsters 
January 05 2010 06:13 PM
Nah nevermind, if they just spawn at the Monster spawnpoint, I'm happy. 
January 05 2010 10:18 AM
Wow, that's interesting. But what about the "monster respawn" code?
January 05 2010 05:08 AM
I've created a monster spawnpoint 
January 02 2010 10:21 PM
Thanks 
January 02 2010 09:06 PM
Welcome tempus 
December 25 2009 06:15 PM
That might also have some impact on Invasion. 
Sorry, there was a global override in the code. It perfectly ignored any changes from the options. >_>
Hey, I'm flying around in Sonic
December 25 2009 05:57 PM
That explains everything, I've always wondered why they have the same skill on each setting.
December 25 2009 12:37 AM
Whoops.
I've just found a major error in the code that doesn't allow Bot difficulty modification.
They were always at MAX difficulty...since..ever.
Sorry 
Will be fixed in Revision6
December 22 2009 10:35 PM
It is! ^^
December 22 2009 10:09 PM
New maps? Sounds great! 
December 15 2009 06:16 PM
Yes, I was in a good mood. 
December 15 2009 04:45 PM
You still do?!

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