September 08 2010 12:35:18
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Total Members: 188
Newest Member: VeloGonshik
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Mars Wars 3...









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01/08/2010 09:12 AM
Looks that way Smile

30/07/2010 11:39 AM
I think sobe left us again! Went back to the US AIR FORCE! FLYIN AESIRS

06/07/2010 08:04 AM
Boo! Scared you didn't I, Frog? Pfft

06/07/2010 12:33 AM
its cool, I get to blow shit up for a living, HOOAAH!

05/07/2010 09:34 PM
Everybody look! It's SGT Tanker. Grin Cool

05/07/2010 09:13 AM
That sounds awesome sobe. Smile

03/07/2010 04:42 PM
I hope it's been a good time and that you've made some money. Smile

03/07/2010 02:38 AM
nah, I went through basic training for the United States Air Force. Im a Crew Chief working on planes, fighters and heavies

02/07/2010 11:00 PM
lol welcome back sobe. Smile Boot camp? What does that mean? You were a bad boy and your parent sent you to it? Pfft I thought you were old enough!!

02/07/2010 08:21 PM
I come back to this randomness!!! Raaaaaawr, lol. Hola Smile I finished boot camp, so I has my phone back now lol, yay interwebs

Mars Wars3 revision2 - Patch released!
changelog patch 1
Fixed several accessed nones in code (less errors)
Weapon Damage scaling against vehicles tweaked
Rocket homing fixed
railgun zoom fixed FX effect
3rd person rifle character animations tweaked
3rd person Rocket Launcher texturing tweaked
New character: Nano Mutant
New character: Freddy
3rd person SubMG model scaled down
Removed HUD items from RailArena
Fixed 2D gametype crashing
Fixed positions of items on scoreboard (when you press F1)
Bullet impacts now visible to all clients in online games
Fixed KN.AN.O Character so you can use it
Fixed EMP causing malfunction on most vehicles
Fixed a bug where Riot Stick wouldn't do damage
Grabber shoots smaller rockets
Baby Reeper Ragdoll fixed / darkened model
Disabled Filters function in serverbrowser (no accident hiding of servers)
Railgun beam effect no longer lags online
Added Combat Suit with camo skin
Invasion HUD: removed the misplaced red background box.
Invasion HUD: Added highlighter to score.
Invasion HUD: added score next to playernames
Removed hit sounds on flame damage
Fixed a bug where FP weapons would not display correctly
Cutter can now spawn Drones with alt-fire on target (Cutter is still WIP)
All weapons piece at least sheet thick geometry such as glass/grating
Tweaked deathmatch scoreboard
new scoreboard for teambased games (WIP)
Changed blood hit effect
Cutter vehicle Beam effect changed.
Added menu background with music
Player statistics which can be seen in main menu now record properly.
Worked on the damaging system where Armor to Health border didn't work properly.
Score leveling for Invasion
Directional shadows
Adjusted weaponshake on weapons
New playable maps DM 2D PacMan, CTF 2D Pyramid, DM WorldOfCubes2
+stuff I've forgotten
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